Fey-Touched are a widely varied group of beings — some are wispy and beautiful, while others are ugly and brutish. Some resemble elves, with pointed ears and almond-shaped eyes. Others look more like trolls, with warty skin and dis-proportioned limbs. Regardless, all fey-touched have at least one feature or characteristic that is out of the norm. Despite their actual appearance, all fey-touched are highly charismatic beings that draw attention wherever they go.
Fey-Touched have no cohesive culture; either they become isolated loners, or they immerse themselves in cosmopolitan society, sampling everything life has to offer. They are also drawn to the same natural settings that other fey called home. Most fey respond favorably to fey-touched and consider them distant cousins. Fey-Touched are good choices for players who like exotic characters with a touch of mischief and mystery.
- Ability Score Adjustments: +2 DEX, -2 CON, +2 CHA
- +2 to Bluff, Diplomacy, and DC of charm/suggestion spells, against characters that might be sexually attracted to you
- Charming: Once a day can use Charm Person or Charm Animal as a supernatural ability. Gain one additional use per day for every 4 class levels (4th, 8th, 12th, etc). Duration is for 1 day. DC 11 + CHA bonus
- Ability Score Adjustments: +2 STR, +2 CON, -2 DEX
- +3 Intimidate
- Tough Skin: Distinctive skin provides natural armor bonus of +1 AC. Skin appears as thick fur, scales, troll skin, or another tough monster skin.
Fey Type: Fey-Touched are fey. Thus, they are vulnerable to spells and effects that work on creatures of the fey type but immune to effects that target other types. For example, a feytouched would be subject to the extra damage from a fey bane sword but immune to hold person, since that spell affects only humanoids.
Size: Fey-Touched are Medium size.
Speed: Fey-Touched base land speed is 30 feet.
Low-Light Vision (Ex): A fey-touched can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
Saving Throw Bonuses: A fey-touched has a +2 racial bonus on saving throws against mind-affecting effects.
Automatic Languages: Common, Sylvan. Additional Languages for high INT: Draconic, Elven, Giant, Gnome, Goblin.
Fey-Touched Feats (spend two traits to purchase one fey-touched feat or use a normal feat):
Claws of the Beast: Have a pair of claws that are primary attacks that deal 1d4 damage. Additionally, have a bite attack for 1d3 damage. Claws and teeth are retractable.
Functional Wings: You have wings that aid your jumps, granting a +10 racial bonus on Jump checks. In addition, you can use your wings to glide, negating damage from a fall from any height and allowing 20 feet of forward travel for every 5 feet of descent. You glide at a speed of 30 feet with average maneuverability. Even if your maneuverability improves, you can’t hover while gliding. You can’t glide while carrying a medium or heavy load. If you become unconscious or helpless while in midair, your wings naturally unfurl, and powerful ligaments stiffen them. You descend in a tight corkscrew and take only 1d6 points of falling damage, no matter what the actual distance of the fall.
Scent: This extraordinary ability lets a creature detect approaching enemies, sniff out hidden foes, identify creatures by odor, and track by sense of smell. See page 304 of the Bestiary.
Other Feat: (pitch your idea)